Six software development tips from a senior software engineer

If you know how to learn from experienced people you will always be getting big perks from your work and relations. So here are a few tips for you.

I have been developing software since 1995, and professionally since 1999, when I started a collaboration with a local automation company, near where I used to live in the past.

Since the beginning of my developer journey, I founded three companies, freelanced a lot and now I am working as the CTO of my GIS company. I used to manage a lot of middle-sized projects, coordinating the team and reporting to stakeholders, but still being involved to the development side. Since a couple of years, I’m very focused on research and development at 3DGIS, so I’m almost always designing and developing new things. I am proficient in a few different programming languages, especially C/C++, Typescript, Java and Python.

I think I could name myself a seasoned senior developer, so I want to give you some tips about software development.

Keep your names consistent and self-explanatory

  • Variables, methods and classes should be named with concise but self-explanatory names.
  • Avoid abbreviations if not well established among the organization.
  • You can keep short names (i,j,k) for loop indices or if you are naming a variable relative to a math formula or to coordinates (x, y, z).
  • Use intermediate variables to improve readability (critical code optimization will be done after everything is working). If you want to avoid them, use helper stateless functions.
  • Name classes using the intended role (what that class will do? will be used in more than a scope?).

Reduce abstraction to the minimum

  • Keep abstractions clean, minimal and understandable.
  • Dumb code is more debuggable than a complex abstraction.
  • Choose your abstractions in terms of flexibility (will this change?), decoupling, maintainability (how indirect is it?) and simplicity (is this understandable?).

Solve problems

Your job is to solve problems.

The code you write daily is a medium to achieve problem resolutions, so your main aim is to implement features to solve an issue and to create a feasible solution.

  • Try to solve problems without changing the existent infrastructure too much
  • Solve infrastructure issues as a specific problem (not as a dependency of another task)
  • You may think solving infrastructural issues will make things faster if done before the original task (your problem). This will lead to a disaster: a broken infrastructure, an unsolved problem and, of course, you will be late with the scheduling.

Always decouple if possibile

  • Keep objects decoupled as much as possible
  • Use interfaces to improve modularity
  • Decoupling allows easier extensibility
  • Decoupling allows testing
  • Take a look at abstract factory and chain of responsibility design patterns

Choose your dependencies wisely

  • When doing software selection, evaluate open-source projects first, as you can inspect source code.
  • Avoid libraries with viral licenses, if possible.
  • Always respect licenses and other people work.
  • If possible, use a library with a large user base (fewer bugs, more updates and features).
  • Adopt and embrace essential but small libraries, so you will be able to maintain them if they get abandoned.
  • Avoid trivial libraries (remember the number padding library that broke the whole node ecosystem a few years ago?).
  • Know your libraries (for real, so implement something before importing any in to your project).

Think about future iterations

Ask yourself:

  • Is my code readable?
  • Will I understand this, after a few months I don’t see it?
  • Are my abstractions simple enough to be understandable?
  • Is the scope of any object correct?
  • Is everything encapsulated well?
  • Is my code easy to use?

Always remember that writing software is a craft art, so good software is up to you.

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